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info:lol_sound_pages:lux_-_default [2014/04/26 05:15] (current) – created - external edit 127.0.0.1
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 +===== Lux - Default =====
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/01_lux_basicattack2_oc_1.wav|01_lux_basicattack2_oc_1.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/02_lux_basicattack2_oc_2.wav|02_lux_basicattack2_oc_2.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/03_lux_basicattack2_oc_3.wav|03_lux_basicattack2_oc_3.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/04_lux_basicattack_oc_1.wav|04_lux_basicattack_oc_1.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/05_lux_basicattack_oc_2.wav|05_lux_basicattack_oc_2.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/06_lux_basicattack_oc_3.wav|06_lux_basicattack_oc_3.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/07_lux_basicattack_oh_1.wav|07_lux_basicattack_oh_1.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/08_lux_basicattack_oh_2.wav|08_lux_basicattack_oh_2.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/09_lux_basicattack_oh_3.wav|09_lux_basicattack_oh_3.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/10_lux_death.wav|10_lux_death.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/11_lux_finalesfunkeln_oc_c01.wav|11_lux_finalesfunkeln_oc_c01.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/12_lux_finalesfunkeln_oc_c02.wav|12_lux_finalesfunkeln_oc_c02.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/13_lux_finalesfunkeln_oc_c03.wav|13_lux_finalesfunkeln_oc_c03.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/14_lux_finalesfunkeln_oc_c04.wav|14_lux_finalesfunkeln_oc_c04.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/15_lux_finalesfunkeln_oml_a01.wav|15_lux_finalesfunkeln_oml_a01.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/16_lux_finalesfunkeln_oml_a02.wav|16_lux_finalesfunkeln_oml_a02.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/17_lux_finalesfunkeln_oml_a03.wav|17_lux_finalesfunkeln_oml_a03.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/18_lux_finalesfunkeln_oml_a04.wav|18_lux_finalesfunkeln_oml_a04.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/19_lux_illumination_oh_a01.wav|19_lux_illumination_oh_a01.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/20_lux_illumination_oh_a02.wav|20_lux_illumination_oh_a02.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/21_lux_illumination_oh_a03.wav|21_lux_illumination_oh_a03.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/22_lux_lightbinding_loop.wav|22_lux_lightbinding_loop.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/23_lux_lightbinding_oba2_1.wav|23_lux_lightbinding_oba2_1.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/24_lux_lightbinding_oba2_2.wav|24_lux_lightbinding_oba2_2.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/25_lux_lightbinding_oba_1.wav|25_lux_lightbinding_oba_1.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/26_lux_lightbinding_oba_2.wav|26_lux_lightbinding_oba_2.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/27_lux_lightbinding_oba_3.wav|27_lux_lightbinding_oba_3.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/28_lux_lightbinding_obd_1.wav|28_lux_lightbinding_obd_1.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/29_lux_lightbinding_obd_2.wav|29_lux_lightbinding_obd_2.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/30_lux_lightbinding_obd_3.wav|30_lux_lightbinding_obd_3.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/31_lux_lightbinding_oc_1.wav|31_lux_lightbinding_oc_1.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/32_lux_lightbinding_oc_2.wav|32_lux_lightbinding_oc_2.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/33_lux_lightbinding_oc_3.wav|33_lux_lightbinding_oc_3.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/34_lux_lightbinding_oml_b01.wav|34_lux_lightbinding_oml_b01.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/35_lux_lightbinding_oml_b02.wav|35_lux_lightbinding_oml_b02.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/36_lux_lightstrike_buildup_a01.wav|36_lux_lightstrike_buildup_a01.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/37_lux_lightstrike_oba_a01.wav|37_lux_lightstrike_oba_a01.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/38_lux_lightstrike_oba_a02.wav|38_lux_lightstrike_oba_a02.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/39_lux_lightstrike_oc_a01.wav|39_lux_lightstrike_oc_a01.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/40_lux_lightstrike_oc_a02.wav|40_lux_lightstrike_oc_a02.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/41_lux_lightstrike_oc_a03.wav|41_lux_lightstrike_oc_a03.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/42_lux_lightstrike_oc_a04.wav|42_lux_lightstrike_oc_a04.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/43_lux_lightstrike_oh_b01.wav|43_lux_lightstrike_oh_b01.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/44_lux_lightstrike_oh_b03.wav|44_lux_lightstrike_oh_b03.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/45_lux_lightstrike_oh_b04.wav|45_lux_lightstrike_oh_b04.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/46_lux_lightstrike_oml_a01.wav|46_lux_lightstrike_oml_a01.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/47_lux_lightstrike_oml_a02.wav|47_lux_lightstrike_oml_a02.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/48_lux_prismaticwave_oc_1.wav|48_lux_prismaticwave_oc_1.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/49_lux_prismaticwave_oc_2.wav|49_lux_prismaticwave_oc_2.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/50_lux_prismaticwave_oc_3.wav|50_lux_prismaticwave_oc_3.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/51_lux_prismaticwave_oml_1.wav|51_lux_prismaticwave_oml_1.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/52_lux_prismaticwaveself_oba_b01.wav|52_lux_prismaticwaveself_oba_b01.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/53_lux_prismaticwaveself_oba_b02.wav|53_lux_prismaticwaveself_oba_b02.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/54_lux_prismaticwaveself_oba_b03.wav|54_lux_prismaticwaveself_oba_b03.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/55_lux_prismaticwaveself_oba_b04.wav|55_lux_prismaticwaveself_oba_b04.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/56_lux_prismwaveally_oba_a01.wav|56_lux_prismwaveally_oba_a01.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/57_lux_prismwaveally_oba_a02.wav|57_lux_prismwaveally_oba_a02.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/58_lux_prismwaveally_oba_a03.wav|58_lux_prismwaveally_oba_a03.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/59_lux_prismwaveally_oba_a04.wav|59_lux_prismwaveally_oba_a04.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/60_lux_sniperlight_a01.wav|60_lux_sniperlight_a01.wav]]
 +  * [[http://files.spectralcoding.com/files/misc/lolwavs/LoL_SFX_lux/61_lux_sniperlight_a02.wav|61_lux_sniperlight_a02.wav]]
  
info/lol_sound_pages/lux_-_default.txt · Last modified: 2014/04/26 05:15 by 127.0.0.1
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