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League of Legends Sounds

Need To Know

The League FSB (FMod Sound Bank) files are not an open format, nor has Riot released any information regarding extracting sounds from the League client. Because of this I (with help from others) have had to reverse engineer the file formats. What does this mean for you? YOU MAY HAVE TO TWEAK THE FILES YOURSELF. I tried my best to standardize all the files but a few probably slipped through. If a sound seem to have the wrong pitch you can correct that using Audacity or contact me. Instructions for doing so can be found in the “Editing Files” section. If a sound seems to be cut off you can contact me.

The Files

More Information

Since Riot's FSB files seem to have an inconsistent format I have had to do some customization myself to make the sounds play appropriately.

Editing Files

Special Thanks

After a post on the League of Legends Reddit from a user called Ultima1k, I was pointed to a tool used to decode the sounds from The Witcher 2 (tw2unfsb.exe).

The underlying code used to extract the sounds from League of Legends was taken from a tool called “tw2unfsb.exe” (The Witcher 2 Un-FSB) created by Nico Bendlin originally released at the following location: WorldOfPlayers.de (German). The original executable can be found HERE. The original C++ source code can be found HERE.

info/league_of_legends_sounds.1372641480.txt.gz · Last modified: 2013/07/01 01:18 by smark
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